Category Archives: Vainglory gameplay

Surprize 1.5 update roll-out including Fortress the new wolf hero

This post has been updated in real time as the Vainglory official stream was revealing the news in 1.5

Note! Some things may be wrong or misinterpreted as I was writing while watching the stream.

Wolf hero –  Fortress

Fortress gameplay
Fortress gameplay

Perk – Runs faster when near allies.

Truth of the Tooth – Mark the target. Attacks became short-range lunge. Team mates can run towards the target.

Fortress' Truth of the Tooth
Fortress’ Truth of the Tooth (click to enlarge)

Law of the Claw – Damages with crystal power and makes the enemy bleed. Bleeding heroes will take  extra crystal damage over time and will give life steal to the attacker.
It is also possible to apply stacks of bleeding with basic attacks from any allied hero, minions, wolfs from the pack or Fortress. After 5 number of stacks the target will get extra damage, will be slowed and will be inflicted with a mortal wound meaning that the target will get less healing and less hp barrier.

Fortress' Law of the Claw
Fortress’ Law of the Claw (click to enlarge)

Attack of the Pack – Fortress gets extra health and attack speed and also summons pack wolfs that will chase and attack the enemy heroes. Each wolf will chase a different hero, even though they are not visible and apply bleeding upon attacking. The wolfs will die after 3 hits, regardless the damage.
The pack wolf will track Taka but will not be able to attack Taka until he becomes visible.

Fortress' Attack of the Pack
Fortress’ Attack of the Pack (click to enlarge)

Bots

Bots are added in 1.5. The bots are very basic and don’t have a high AI and are meant mainly for really new players, the ones that have never played a moba before.
Also the new players will have to level up before playing in solo q.

Minion mines changes

The minion mines can now genuinely be used to push the turrets. Minions buffed by minion mines now deal way increased damage to Turrets and Turrets alone, no change to damage to other minions or heroes. The buffed minions will still be worth more gold.
The minions are upgraded instantly when the minion mines are taken and not over time like before.

Hero balances

Skaarf

  • Removed piercing and reduced damage of Skaarf’s perk Fan the flames. It now has crystal ratio instead.
  • Spitfire got nerfed and is more of a skill shot and riskier.
  • Goup got buffed with increased crystal ratio.
  • Ulti got nerfed a bit with reduce damage

As Captain Neato said: “The goal wasn’t to make tank Skaarf not viable, the goal was to make sure tank Skaarf wasn’t the carry.”

Vox

  • Crystal ratio for the bounce reduced.
  • The bounce distance decreased.
  • Resonance doesn’t bounce off Kraken.
  • Attack speed increased.

Joule

  • Reduced piercing of Thunder strike
  • Cool down will be reduced with levels

SAW

  • Crystal rate increased for Roadie Run
  • Ulti will be considered a basic attack so it will be able to crit.
  • The crystal rates have increased for the Mad Cannon

Celeste

  • Does less damage to minions.

Koska

Base armor reduce. Too tanky in early game.

Item changes

Brokenmyth – No more shield piercing but amplifies the crystal power.

Scout traps – Timer changed from 1.2 to 1.3 seconds

Boots –Tier 1 less movement speed
Tier 2 increased movement speed and health

2 new items

Minion’s foot – will start the crits build instead of the Swift Shooter

Contraption – Combination of flares and scout traps. Gives you cool down acceleration and charges over time with flares / scout traps.

Warhorn changed – It builds from Oak and Dragon heart instead of the Hourglass and Chronograph. The utility has also changed but it is not revealed yet.

Ironguard Contract – grants 50% gold bonus for the jungle minions instead of the 30% now. It still grants 30% bonus for the lane minions.

Skins and Cards

Tier 2 skins and Epic cards are out.

Shogun Ringo Skin Tier 2
Shogun Ringo Skin Tier 2

The Tier 2 Shogun Ringo and Kandi Twirl Koshka have been revealed in game.

A new Skaarf skin has been announced (leaked) but it will not make it into the 1.5 update.

Infinity Skaarf skin reveal
Infinity Skaarf skin reveal

Bug fixes

Crit on SAW
Fan the flames. Extra tick of damage removed.
Spitfire was applying 2 stacks cosmetically. Removed.
Gold times fixed.

New app for iPhone

Last but not least. The iPhone users will be downloading a new app instead of updating the old one. This is because before there were different apps for the iPhone and the iPad. There is only one app to rule them all now. So the old iPhone app should be deleted and a new app will be installed.

A new setting for iOS. You can turn it on to hide the non activable items anymore and instead make the other item icons bigger.

I’m going to go and give the new update a test run!

See u guys on the stream at twitch.tv/ahotiklive

Thanks Vanglorigame for the awesome update!

Elgato iPad/iPhone real-time sound solution

Hello fellow (future) streamers / youtubers!

I have decided to make a category dedicated entirely to tutorials. I’ll be adding tutorials on streaming, creating youtube content and more.

Elgato game capture HD(60)

I have recently purchased an Elgato capure card that I am using to stream and record Vainglory games from my iPad and iPhone. Before purchasing the card though, knowing that the card will produce some delay in the Video / Audio feed to the computer, I was a bit concerned about the game Audio delay. I would get real time video since I would be watching it on the iPad screen, but the audio would be sent through the lightning to HDMI adapter to the Elgato and later to the PC with a delay of about 0.5 seconds. This would mean that the game experience would decline dramatically and I would rather be streaming using and AirPlay server on my PC. (A video tutorial on this coming later).

This problem is not as major when playing games where the audio delay is not a problem. But in Vainglory it was really annoying to always hear things after they happen. (Pings, Ultis, Turret attack warning, etc.)

I then realized that when using the Lightning to HDMI adapter, the iOS devices can send the audio out on the analog headphones jack which is not possible while using AirPlay.

Short about Streaming with Elgato

In order to stream or record gameplay (or anything) from an iOS device (iPhone or iPad) using a capture card like the Elgato game capture HD60 you will need an Apple Lightning to HDMI adapter.

Lightning to HDMI adapter
Lightning to HDMI adapter

Through this adapter the sound and image from your iPad will be mirrored out on the HDMI port. The small connector by the HDMI is another Lightning connector in case you would want to charge the device while using the main Lightning connector for video out.

The basic setup would be an HDMI cable between an iPad or iPhone (with the above mentioned adapter) and the Elgato and then having the Elgato connected to a PC or Mac using the provided USB cable. But this setup will have some short-comings.

Elgato game capture HD(60) sound delay

I have recently purchased an Elgato capure card that I am using to stream and record Vainglory games from my iPad and iPhone. Before purchasing the card though, knowing that the card will produce some delay in the Video / Audio feed to the computer, I was a bit concerned about the game Audio delay. I would get real time video since I would be watching it on the iPad screen, but the audio would be sent through the lightning to HDMI adapter to the Elgato and later to the PC with a delay of about 0.5 seconds. This would mean that the game experience would decline dramatically and I would rather be streaming using and AirPlay server on my PC. (A video tutorial on this coming later).

This problem is not as major when playing games where the audio delay is not a problem. But in Vainglory it was really annoying to always hear things after they happen. (Pings, Ultis, Turret attack warning, etc.)

I then realized that when using the Lightning to HDMI adapter, the iOS devices can send the audio out on the analog headphones jack which is not possible while using AirPlay.

The solution for real-time sound

The sound delay problem is solved by using the analog audio in on the Elagto for the game sound. Here is a schematic of how to connect your iPad or iPhone with the Elgato and your headphones:

Elgato game caputure hd60 real time sound connection schema
Elgato game capture HD60 real time sound solution – connection schema (click to enlarge)

By using an audio splitter cable you will be able to send the sound to the Elgato and thus to your stream or recording, but also to your headphones.

Continue reading Elgato iPad/iPhone real-time sound solution